Extreme Sim

Break in by making your own dose. Extreme Sim is the factory. The coin exists from the first buy. You keep it through listing. Leftover ETH is the Uniswap pile on the Blue Pill factory. Practice first — fake chips, no ETH. Then the curve is real money. It's a simulation. We love it here.

How the money moves

Curve, then the locked pool.

V2 Extreme Sim is a curve, not a chip table. The coin exists from the first buy. You keep those tokens when it lists. The launcher is minted nothing: no premine, no cliff, no vest — the team buys on the table like everyone else. This factory is not on Base yet.

  1. 1 · OpenAbout $10 opens a table. That money is banked into the locked pile at list — not a gift, not a refund. The token is already live. Buyers receive it immediately. The coin’s pool is created in the same transaction, at the price it will list at — fixed and public from the first minute, so nobody can open that pool first and brick the listing.
  2. 2 · CurvePeople buy and sell the real token. Each trade pays 1%. On a buy, 5% of that fee leaves as house (0.05% of the buy) — to the factory’s own wallet, fixed in the contract, so whoever opened the table cannot point it anywhere else. On a sell the whole fee stays on the table. The rest stays in the pot. You can sell before it lists. After it lists, you still hold the same tokens.
  3. 3 · Finish lineThe book is 2, 3.5, or 5 ETH. Default is 5. When leftover ETH hits that line, anyone may list. The opener cannot sit on a filled table. A $50 buy is a slice of the coin, not the coin.
  4. 4 · ListThe raised ETH and the reserved tokens go into the pool that has existed since the table opened, at the price fixed that day, in one call. The launch LP locks with no withdraw. A few percent of the raise comes back to the opener as dust. The house takes nothing at list.
  5. 5 · After listThe pool takes 1%. When anyone folds fees: 10% of that ETH becomes locked $BPILLS liquidity — half buys $BPILLS, the other half pairs with it into the locked pool (the house share arms when $BPILLS mints) — up to 20% goes to the dose’s creator, and the rest goes back into the locked pile. You can add your own LP in the same pool and pull that piece out. The launch pile cannot be pulled.
Token
Same LaunchToken as V1. One billion. Supply fixed in the constructor. No owner, no extra mint, no tax, no pause.
Issuer
Minted zero. Team coins are bought on the curve at the same price as everyone else, with the option to send them straight into a time lock in the team’s own name. Shortest term is one month; buying again with the same term tops up the same lock. The lock is one-way — nobody, including us, can pull it early.
Name
A table only reserves its name and ticker. If it never lists, anyone may free the name after 60 days; the coin and its pool stay where they are. A coin that listed owns its name for good.
Pool
Native ETH, 1% static fee, no hook. Least ETH the pool may keep is 2 ETH — not V1’s 0.001 squat tripwire. The book is 2 to 5 ETH.
Lock
Launch LP sits in CompoundingLockV2. Nobody can pull it, including us. Do not send tokens there — they burn. OpenLp is your own position in the same pool, and you can exit that one.
Held
If the address a fee share goes to refuses ETH, the fold still completes and that share is held inside the lock for that address alone — never folded into the pile, never paid to anyone else. Anyone may deliver it later, and it can only ever land at that address.
Side effects
Side effects are what a launcher sets up for the people who buy their coin. The first is liquidity fee sharing (LFS): a launcher may send their creator share to a contract that pays it out to that coin’s holders by snapshot; holders claim, once per round, and a round can never pay out more than it was funded with. It is the launcher’s choice for their own pill. $BPILLS is not pointed at one and will not be; $BINKY is not today. Holding either entitles you to nothing.

$BPILL specification (earlier dose)

Leftover chips are not the dose

ETH leaves your wallet. Leftover ETH in the pot becomes the Uniswap pile. Leftover chips on the table do not become the new dose. Only leftover ETH in the pot goes into the factory launch. Anyone still holding chips cannot sell them after mint. Sell before the opener mints, or those chips are a score. A homemade pool is how the snipe window would come back, so this page never opens one.

Practice with chips first · How a dose is born

Your wallet

Plug in the Trezor, then pick that account on this page. A table opened from a different wallet cannot be minted from this one.

Checking for a wallet in this browser…

Open a table

Opening a table is closed until the V2 factory has an address. The earlier table on Base is history; nothing new opens on it. Practice with chips below, or look up a coin.

Practice with chips — no ETH, not this signature

Practice a buy or sell with chips before you sign. This is not the Trezor transaction. No ETH. Practice buy and practice sell are fake chips — no ETH, not this signature. Practice does not turn your chips into the dose. Sell before you mint, or those chips are just a score.

The pot

1 chips

Chips still in the machine. This is the only number that would become LP at mint.

Lights (hype)
0 chips
Extra in the pot
0 chips
House cut
0 chips
Still in the pot
—
PotLights

Every trade pays 1%. 5% of that fee (0.05% of the chips that moved) is ours and never enters the pot. Looping fills the lights, not the pot.

Your stack

Chips
1 chips
Tokens
0 tokens

After break-in

Same size sell, two pools. The thin pool is 0.002 ETH — what $BPILL and $SOOTHER actually launched with. If this table minted now, the sell hits the pot above.

  • A 0.001 chips sell

    This table: 0.2% down · Thin pool: 75.1% down

  • A 0.01 chips sell

    This table: 2% down · Thin pool: cannot fill

  • A 0.1 chips sell

    This table: 19% down · Thin pool: cannot fill

A dump of 10% of all tokens: 17.2% down. That number cares how many tokens are still in the machine, not how thick the ETH is.

Not affiliated with Base or Coinbase.