How the money moves
Curve, then the locked pool.
V2 Extreme Sim is a curve, not a chip table. The coin exists from the first buy. You keep those tokens when it lists. The launcher is minted nothing: no premine, no cliff, no vest — the team buys on the table like everyone else. This factory is not on Base yet.
- 1 · OpenAbout $10 opens a table. That money is banked into the locked pile at list — not a gift, not a refund. The token is already live. Buyers receive it immediately. The coin’s pool is created in the same transaction, at the price it will list at — fixed and public from the first minute, so nobody can open that pool first and brick the listing.
- 2 · CurvePeople buy and sell the real token. Each trade pays 1%. On a buy, 5% of that fee leaves as house (0.05% of the buy) — to the factory’s own wallet, fixed in the contract, so whoever opened the table cannot point it anywhere else. On a sell the whole fee stays on the table. The rest stays in the pot. You can sell before it lists. After it lists, you still hold the same tokens.
- 3 · Finish lineThe book is 2, 3.5, or 5 ETH. Default is 5. When leftover ETH hits that line, anyone may list. The opener cannot sit on a filled table. A $50 buy is a slice of the coin, not the coin.
- 4 · ListThe raised ETH and the reserved tokens go into the pool that has existed since the table opened, at the price fixed that day, in one call. The launch LP locks with no withdraw. A few percent of the raise comes back to the opener as dust. The house takes nothing at list.
- 5 · After listThe pool takes 1%. When anyone folds fees: 10% of that ETH becomes locked $BPILLS liquidity — half buys $BPILLS, the other half pairs with it into the locked pool (the house share arms when $BPILLS mints) — up to 20% goes to the dose’s creator, and the rest goes back into the locked pile. You can add your own LP in the same pool and pull that piece out. The launch pile cannot be pulled.
- Token
- Same LaunchToken as V1. One billion. Supply fixed in the constructor. No owner, no extra mint, no tax, no pause.
- Issuer
- Minted zero. Team coins are bought on the curve at the same price as everyone else, with the option to send them straight into a time lock in the team’s own name. Shortest term is one month; buying again with the same term tops up the same lock. The lock is one-way — nobody, including us, can pull it early.
- Name
- A table only reserves its name and ticker. If it never lists, anyone may free the name after 60 days; the coin and its pool stay where they are. A coin that listed owns its name for good.
- Pool
- Native ETH, 1% static fee, no hook. Least ETH the pool may keep is 2 ETH — not V1’s 0.001 squat tripwire. The book is 2 to 5 ETH.
- Lock
- Launch LP sits in CompoundingLockV2. Nobody can pull it, including us. Do not send tokens there — they burn. OpenLp is your own position in the same pool, and you can exit that one.
- Held
- If the address a fee share goes to refuses ETH, the fold still completes and that share is held inside the lock for that address alone — never folded into the pile, never paid to anyone else. Anyone may deliver it later, and it can only ever land at that address.
- Side effects
- Side effects are what a launcher sets up for the people who buy their coin. The first is liquidity fee sharing (LFS): a launcher may send their creator share to a contract that pays it out to that coin’s holders by snapshot; holders claim, once per round, and a round can never pay out more than it was funded with. It is the launcher’s choice for their own pill. $BPILLS is not pointed at one and will not be; $BINKY is not today. Holding either entitles you to nothing.